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A little less than a happy high
Do not call up what you can't put down
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whatifoundthere From: whatifoundthere Date: July 15th, 2005 08:56 pm (UTC) (Link)

from one curmudgeon to another

Nobilis is a magnificent game: sensitive to meta-issues (both narrative and social) without ever sinking into precious po-mo irony. It's beautifully packaged, as you noticed, and also beautifully written. I mean that the writing is genuinely beautiful -- rich, poetic, allusive, sophisticated -- as opposed to the "Sebastian stared wide-eyed at the blood seeping under the door as a blood-curdling scream rose inexorably in his throat" garbage that WoD has been jamming down our throats for the past decade. I've lost all patience with the gamers who confuse that crap for powerful writing. In the same way, I've lost all patience with the people who read nothing but paperback fantasy and think that just because a novel uses a metaphor from time to time then it must be "literature". Sometimes there's a reason that real writers don't take genre sludge seriously. Hint: it's not because we're all conformists who lack creativity.


What I'm trying to say is that Nobilis is one of the very few games that gives me hope for the future of role-playing. Burning Wheel is perhaps the only other.
komos From: komos Date: July 15th, 2005 09:11 pm (UTC) (Link)

Heh. You said WoD.

It's been a while since I've been tempted to buy a game, but this seemed like it was worth reading for its own sake.

I've been suspect of fantasy/sci-fi since I had a few bad (and I mean "I feel grossly more dumberer for having read that" bad) experiences as an impressionable teen. Bad writing just doesn't engage me, and I've never been able to understand the appeal of some of the series that have had enduring popularity. Accessibility, maybe? Familiarity? I dunno.

I'll have a look at Burning Wheel next time I'm out. ^_^
14 comments or Leave a comment