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3 days. 3 moments. - A little less than a happy high
komos
komos
3 days. 3 moments.
A: My brain is made of PIE.
P: It must be delicious!
A: That's what all the zombie kids tell me.
~*~
A: Cheese is the future.
P: Isn't your brain made of cheese?
A: My brain is the future!
~*~
V: My boss is listening to morris dancing music. I'm having images of old men wearing all white with bells on their legs flying ribbons in the air.
P: There is nothing sexy about morris dancing.*
V: Werd.


*I'm not kidding.
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Comments
champignon From: champignon Date: October 17th, 2007 08:33 pm (UTC) (Link)
There is nothing sexy about morris dancing

But people wearing beige sheets with wild pig heads on top, on the other hand... ;-p

Now I'm craving PIE!
komos From: komos Date: October 18th, 2007 01:19 am (UTC) (Link)
I think the best thing about the "hobby" is that no one can tell who he is.
cinemama From: cinemama Date: October 17th, 2007 08:38 pm (UTC) (Link)
Me too, PIE!!
komos From: komos Date: October 18th, 2007 01:18 am (UTC) (Link)
MmmmmPIE!
coraline From: coraline Date: October 18th, 2007 12:44 am (UTC) (Link)
komos From: komos Date: October 18th, 2007 01:18 am (UTC) (Link)
It's hard to go wrong with black lace bustiers and laced piercings.

On the other hand, I can definitively say that men prancing around with jingly bells and waving hankies at each other does nothing for me.
komos From: komos Date: October 18th, 2007 01:24 am (UTC) (Link)
And then there's this...
coraline From: coraline Date: October 18th, 2007 01:25 am (UTC) (Link)
komos From: komos Date: October 18th, 2007 01:34 am (UTC) (Link)
The feather boa really makes the outfit. ^^

I remember that video all too well.... except that I remembered more dwarfs for some reason. LOTS more.
schizohedron From: schizohedron Date: October 18th, 2007 03:32 pm (UTC) (Link)
All I remember is scary midgets touting Clue as a roleplaying game and wanting to hug me.
komos From: komos Date: October 18th, 2007 06:29 pm (UTC) (Link)
I actually forgot about that kid and his knee hugs. Scary midget, indeed!
canonfire From: canonfire Date: October 18th, 2007 09:12 am (UTC) (Link)
Zombie morris dancers are a little bit better than actual morris dancers because they're slower.

They're worse, however, because if they bite you, well, there are more morris dancers.
komos From: komos Date: October 18th, 2007 11:14 am (UTC) (Link)
You know I'll have nightmares now, right?
From: uruz Date: October 18th, 2007 02:46 pm (UTC) (Link)
komos From: komos Date: October 18th, 2007 06:27 pm (UTC) (Link)
Living on a planet made of pie would be dangerous.

Is that from MOO3? I never did pick that up.
From: uruz Date: October 18th, 2007 07:11 pm (UTC) (Link)
EVE Online.
komos From: komos Date: October 18th, 2007 09:33 pm (UTC) (Link)
How is that? Is it nearly as cutthroat/brutal as I've heard?
From: uruz Date: October 18th, 2007 09:54 pm (UTC) (Link)
I think it's fantastic. The game doesn't get cutthroat unless you choose to make it that way; there are multiple levels of game play that let you be as carebear or as hardcore pvp as you want.
komos From: komos Date: October 18th, 2007 11:28 pm (UTC) (Link)
What would I need, hardware wise, to run it?
From: uruz Date: October 19th, 2007 02:16 am (UTC) (Link)
Minimum System Requirements:
OS: Windows® System 2000 SP2 /XP
CPU: Intel Pentium® III 800 MHz or AMD Athlon 800 MHz
RAM: 512 MB or more
HD space: 6.0 GB
Network: 56k modem or better Internet connection
Video: 32 MB 3D graphics card with Hardware Transform and Lighting such as NVIDIA® GeForce 2 class card or above
Drivers: DirectX® 9.0c (included) and latest video drivers

Recommended system configuration for running EVE-Online
OS: Windows® System 2000 SP2 / XP
CPU: Intel Pentium® IV 1.5 GHz or AMD XP 1500+ MHz
RAM: 1024 MB
HD space: 6.0 GB
Video: 128 MB GeForce 6200 class card or higher
Network: Broadband Internet connection
Drivers: DirectX® 9.0c (included) and latest video drivers


If you respond with your computer's specs I can help you identify if you'd have an enjoyable experience.
komos From: komos Date: October 19th, 2007 05:07 pm (UTC) (Link)
I actually gave it a go last night, and it seems like either the learning curve can run pretty steep if you're not just planning on blowing/carving things up, or at least that the interface is complex enough that I was missing things. I got a bit frustrated with the storyline mission that required me to pursue "invention" for a blueprint at facilities that only offered manufacturing queues. I may have missed something obvious, but the tutorial the mission referred to offered help that amounted to pointing me back to the manufacturing queues.

The game is quite pretty, and I have a sense that plumbing the depths of the game could get very interesting. Combat seems to play out without a whole lot of interaction from you once the initial "find the ship and orbit it while firing" commands are entered. I mostly used the tactical display to figure out where asteroids were.
From: uruz Date: October 19th, 2007 06:44 pm (UTC) (Link)
1) Make sure you do all of the tutorials.
2) Decide on a path early on. Mining, while potentially the safest way to make ISK, is potentially the "quietest" way to play the game. I use that word, instead of boring, because some people do have the gatherer instinct that makes that sort of gameplay fun.
3) Combat early on is as simple as "orbit and shoot", although later on you will find fighting requires you to pay attention to things at a much greater detail.
4) Manufacturing, run away, run away! (I'd pull my hair out trying to follow that aspect of the game, but it might be your cup of tea, dunno)

Shoot me a chat in-game. Uruz Rune (shocking!)
komos From: komos Date: October 19th, 2007 07:07 pm (UTC) (Link)
I tend to like the detail that goes into what I suspect the manufacturing game is, but probably lack the time to make a real go of it. Ideally, there'd be enough fire and forget processes that the business wouldn't tank if I didn't log in for 6-10 hours a day, but games with build elements generally have precious few of those.

I think I'd be more inclined to mining if I knew what I was mining for and had some cover.

On the face, the combat route has appeal, but at present ship-to-ship combat seems about as exciting as mining and not terribly lucrative. That, and I'm guessing that my peers will be a mixed lot who use terms like "n00b" a fair bit.

Dunno.
From: uruz Date: October 19th, 2007 07:14 pm (UTC) (Link)
Go with what you like. The game doesn't exist to tell you how to play; it's sufficiently deep enough to allow for whatever level of play you like. You dictate the pace at what you play. The only "lost time" is the time between a skill training ends and you set a new skill to train.

I'm not exactly sure what goes into the research/manufacturing angle, so you might want to do some research.

As far as mining goes, there's a lot of guides available, but right now as you're brand new your goal is to suck down as much Veldspar as possible, as that's the lowbie ore and available in massive quantities.

General thoughts for mining:
1) Get into your faction's best miner, be it a frigate or cruiser. (Minmatar's miner is the Scythe, for example)
2) Decide what you're going to be mining (Veldspar, Pyerite, Omber, etc. check the guide) and learn skills appropriate for mining and refining those minerals.
3) Start working towards an industrial ship so you can use jetcans (jettison canisters, which last for an hour, hold 27km3, and you can make new ones and just transfer stuff from can to can)

There exist many guides. If you have trouble finding them I can dig up a couple. :)
komos From: komos Date: October 19th, 2007 07:49 pm (UTC) (Link)
Heh. What I meant by "what I'm mining for" was less about the raw materials than, for instance, to fill a corp's need or some such.

I'll poke about and see what I can find. I'll tag you next time I'm on, assuming I can figure out how to make the chat work.
(Deleted comment)
komos From: komos Date: October 18th, 2007 06:26 pm (UTC) (Link)
Apparently, my text isn't getting to you. I'm getting a filling fixed immediately after werks, so tonight's probably not the best choice. Most of next week is open, though. What say you?

And yes, it's been far too long.
wanderyng1 From: wanderyng1 Date: November 2nd, 2007 07:36 pm (UTC) (Link)
So, I don't actually know you, but I happened to tune in to (and participate a bit in) the flame war over on inahandbasket's journal. He tells me you're the host of the Iron Chef parties. Food geekery and logic make for a good combo, mind if I add you to the f-list?
komos From: komos Date: November 4th, 2007 07:07 pm (UTC) (Link)
Not at all, though I think we've met? Am I thinking of someone else who joined us for cards?
wanderyng1 From: wanderyng1 Date: November 4th, 2007 09:55 pm (UTC) (Link)
Yeah, Ry later elaborated that we had already met and played Magic. I didn't put two and two together initially. I'm living in Boston now so I'm sure we'll bump into each other again.
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